TyFlow has redesigned the way I approach 3d. A year ago I actually considered switching to Cinema 4D just to be able to use X Particles. I did a few projects for work in C4D but I found the program a bit lacking in terms of modeling and UVs. I’m sure I could’ve gotten used to it but fortunately I found Tyflow and decided to go back to 3dsMax, which I’ve been using for over a decade.